The eleven plays · Pass
Four Winds
Four verticals
Four receivers run straight up the two sidelines and the two hashes. No high school coverage has a deep defender for each of them.
- Line
- Seawall.
- Mast and Slip
- Go routes outside the numbers.
- Jet
- Seam up the quick hash.
- Hinge
- Release outside the end and get to the strong hash.
- Anchor
- Check the edge, then sit down 4 yards past the ball.
- Quarterback
- One deep safety: throw the seam he leaves. Two deep: throw the seam between them. Otherwise take Anchor.
The call for third and long. Anchor underneath turns a covered play into a gain instead of a sack.
Drawn from
Cape. Every diagram is drawn to scale against a four-man front with two deep safeties, as one example; the assignments are rules and hold against any front.
On the call sheet
3rd and 7 or more 22% · Two-minute, need points 18% · 2nd and 7 or more 6% · 1st and 10 2%. The whole table →
Common questions
About Four Winds
What kind of play is Four Winds?
Four verticals, a pass that goes all four lanes. Four receivers run straight up the two sidelines and the two hashes. No high school coverage has a deep defender for each of them.
Which formations is Four Winds called from?
The base drawing is from Cape. On the call sheet its formation mix is Cape 60%, Pier 40%. It is called without motion.
When is Four Winds most likely to be called?
Its largest weights on the base Tide Table are 3rd and 7 or more (22%), Two-minute, need points (18%), 2nd and 7 or more (6%). The exact numbers are a first draft for a staff to adjust.
What does the line do on Four Winds?
Line: Seawall.
What is the coaching point on Four Winds?
The call for third and long. Anchor underneath turns a covered play into a gain instead of a sack.